/*
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 */
package app.game;

/**
 *
 * @author skyr
 */

/*
 * Global parameters that the app uses.
 */
public class GlobalStatics {
    public static final int maxHealthPoints = 20;
    public static final int maxAttackSteps = 10;
    public static final int maxJumpingSteps = 30;
    public static final int W_WIDTH = 400;
    public static final int W_HEIGHT = 300;
    public static final double moveSpeed = 150;
    public static final double jumpSpeed = 500;
    public static final double gravitySpeed = 200;
    public static final double recoilSpeed = 3000;
    public static final int floorHeight = 50;
    public static final int port = 6750;
    public static final int gameTick = 10;//wait in ms
    public static final int syncTick = 50;//wait in ms
    public static final int matchCountDown = 20;//in ticks
}
